Well, week one on ActionRTS is over. It might not look like much right now but I have a bunch of systems in place to make the implementation of the next features a bit more pleasant. I just finished mountable/unmountable actors (Which means anything you can interact with like buildings, vehicles, etc.)
I leave you with my latest progress which includes entering/exiting vehicles and entering/exiting buildings (with a switch to RTS view). There’s a small zoom bug when you exit the terminal but I’ll leave that for later.